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About Deviant Natasha PhillipsFemale/Canada Groups :icondollingclub: DollingClub
Dollers Who Define Awesome
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Deviant for 12 Years
Needs Core Membership
Statistics 129 Deviations 2,963 Comments 48,760 Pageviews
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Newest Deviations

50's Gal for Digital Dolls Contest :iconfoxyrepublic:FoxyRepublic 15 2 OLD SCHOOL: Little Miss Harlow :iconfoxyrepublic:FoxyRepublic 9 0 agent: rushed layout doll XD :iconfoxyrepublic:FoxyRepublic 23 11 Coco the 3rd :iconfoxyrepublic:FoxyRepublic 49 5 green kimono doll :iconfoxyrepublic:FoxyRepublic 31 8 base: Jenny Lane :iconfoxyrepublic:FoxyRepublic 94 14 rorag: Jolie Pageant :iconfoxyrepublic:FoxyRepublic 12 2 rorag: Anomy Pageant :iconfoxyrepublic:FoxyRepublic 8 0 Voila la Bebe: REEEEMIIIIX :iconfoxyrepublic:FoxyRepublic 123 34 Coco the 2nd :iconfoxyrepublic:FoxyRepublic 337 98 emerald :iconfoxyrepublic:FoxyRepublic 25 21 coco: peacockish fae :iconfoxyrepublic:FoxyRepublic 20 16 Illy: base set :iconfoxyrepublic:FoxyRepublic 33 7 Ticco: base set :iconfoxyrepublic:FoxyRepublic 24 22 more rorag: headshots :iconfoxyrepublic:FoxyRepublic 6 13 colonel mustard :iconfoxyrepublic:FoxyRepublic 1 4

Random Favourites

.:Gina - Set2:. :iconfionacreates:FionaCreates 204 42 AAED base set :iconmistress-jaeden:Mistress-Jaeden 195 16
Mature content
-Leo base- :iconrieile:RiEile 54 2
Cora 2010 :iconblood-cocoa:blood-cocoa 480 61 Brigh - wave 1 :iconblood-cocoa:blood-cocoa 669 131 SWG Card art :iconkerembeyit:kerembeyit 2,851 233 Mithral Dragon :iconkerembeyit:kerembeyit 8,923 377 Steel Dragon :iconkerembeyit:kerembeyit 10,462 377 Comicgirly :iconstman:StMan 1,436 94 Round and Round :iconcat-the-rawr:Cat-The-Rawr 125 55 Ridgewing Dragon family :iconmieronna:Mieronna 188 37 Nocturne dragon :iconmieronna:Mieronna 146 28 Quilltail Dragon family :iconmieronna:Mieronna 794 96 Wallowing Dragon family :iconmieronna:Mieronna 141 23 Clay Dragon family :iconmieronna:Mieronna 174 14
... If you see sococo following you it's me. I jumped ship with my art shit again. Pixels only here. Woop woop!

<3natasha.

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:iconjotaponce:
JotaPonce Featured By Owner Mar 17, 2016  Hobbyist Digital Artist
Thanks for fav!!!
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:iconmonsterhatstudios:
MonsterHatStudios Featured By Owner Mar 16, 2016  Hobbyist General Artist
Thank you for the fave! <3
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:iconrejuch:
Rejuch Featured By Owner Mar 13, 2016
Chibi by Rejuch  
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:iconneframe:
Neframe Featured By Owner Mar 4, 2016
Thanks for the fave!
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:iconfoxyrepublic:
FoxyRepublic Featured By Owner Mar 5, 2016
No prob that was awesome lego mass relay :heart: :heart: !!!!
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:iconneframe:
Neframe Featured By Owner Mar 5, 2016
Thanks!
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:iconlhlclllx97:
lhlclllx97 Featured By Owner Feb 13, 2016  Hobbyist Traditional Artist
Thank you for the fav!
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:iconsol-caninus:
Sol-Caninus Featured By Owner Feb 12, 2016   General Artist
Carapace, perspective program for digital art.  Free from www.epicgames.com.  I included some instructions on using it in last week's blog (do a weekly every Friday.)
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:iconfoxyrepublic:
FoxyRepublic Featured By Owner Feb 13, 2016
Thanks for the link!! I actually saw this a few weeks ago but didn't download it at the time but you reminded me to get on that. My windows desktop is out of commission for now though so will have to run this through parallels on the MacBook haha
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:iconsol-caninus:
Sol-Caninus Featured By Owner Feb 13, 2016   General Artist
NP. Any time :)  It's a handy little program in more ways than one.  I used it to back up a crit in which I said the oblique perspective was off.  With carapace I could provide the proof.  Turned out we were both right in our assertions.  He said he used oblique perspective and I said I didn't see the evidence of it.  So I concluded that 1) either he didn't understand 3 pt. perspective, which didn't make sense, since he was explaining his steps correctly - or 2) that he wasn't applying it correctly, meaning, putting the VP so far off the picture that there was no sign of convergence of parallel vertical lines.   Well, I ran the image through CARAPACE to analyze the perspective.  Sure enough, he put the VP so far away that you couldn't see the convergence of parallel lines toward the VP, resulting in a flat effect, instead of recession.  You would think such information would be instructive for making improvements (i.e. place the VP closer to get the optimal effect), but, no.  :shrug: Not in this case. 
 
Sorry to hear about your desktop.  :(  
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